

Players can also use Fly Wings to locate mobs quicker.Įquipment is obviously an important part of improving the effectiveness of a character in battle.

This leveling tactic is more expensive and will require much use of Healing Items however, and new players may not be able to afford them. Generally, aggro monsters are good for quick leveling by mobbing them up and using AoE skills. Passive monsters, the opposite of aggro monsters, do not attack the player unless the player hits them or uses a skill on them first. Many builds can often utilize both stats, and higher level characters always utilize VIT for survivability, and AGI becomes more of a offensive / status resist stat instead of a defensive stat, which is still important.Īggressive (also referred to as "aggro") monsters are monsters that will automatically target and attack the player. Note that in the higher levels, VIT should not be viewed as the "opposite" of AGI. A theif class is also more versatile and will be able to hunt well in more areas than an inexperienced mage.Ĭonversely, more experienced or well-funded players tend to choose a VIT oriented build, and will choose to use AoE skills on aggressive monsters. Playing a mage can be difficult and expensive, while playing a thief can be cheap and easy. NOTE: New players (particularly ones who want to play the Mage, Acolyte class) should build a character that will help financially (Thief, Merchant) before transitioning into their main class. It is recommended for AGI builds to avoid maps with aggressive monsters. AGI oriented builds focus on faster ASPD for meleeing monsters, and relies on some degree of FLEE to avoid getting damaged altogether. Newer players often choose an AGI oriented build for leveling (does not apply to Mages of course), as it is more potion-friendly and uses less funds and supplies in general. As the character gains job levels to acquire skills with, they can start to utilize new skills for more efficient combat and overall damage. For more information, please see the Quest Table page.Įvery character starts off by auto-attacking (ctrl-click, or clicking with /nc activated) monsters. Some are repeatable, while others are one time only. Some regular quests also provide EXP reward.

Tip: You can't start a bounty if you're level is too high but you can still turn it in of the quest is already active. They are also great for staying in a monster's level range without having to do extra research. These quests offer a suitable amount of monster kills for players to both solo or party.īounty boards are a great way to explore different maps and earn zenny / merit badges in the process. The Bounty Board Quests offer repeatable quests starting from base level 1 and go up to 175. It is highly recommended to try new areas, focusing on bounty boards and spotlights. Note: Many players seem to believe this is the best place to level. However, this leveling spots page does list some recommendations for more solo oriented characters or players to level at solo or with a small party. Many players, especially ones playing support characters, will do these turn ins all the way to level 150/50. The Gramps NPC in Eden First Floor offers these quests to each character. These quests normally require a party to complete with, and often other players will be recruiting for anyone to join their party. Each character can undertake these quests after joining the Eden Group.Įach week, there are Weekly Turn-In Events offered. The Eden Group Leveling Quests are a great place to start. You can also acquire valuable items and useful equipment. Quests are an alternative to pure grinding, or are complementary to monster kills by giving extra EXP reward to a set of monster kills. Tip: You can kill two birds with one stone by collecting merit badges from bounty boards for monsters that drop items needed for potion creation. Players can also level while farming items used for Potion Creation or Create Deadly Poison. See the Eden Merit Badge and Bounty Board Quest. Quest and bounty boards are a good way to do this. New players might want to focus on building their financial power before building their DPS.
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The old page has been relocated here.Īdding suggestions onto the page is highly appreciated. Only a few exceptions exist, such as Acolyte Heal-bombing, and Archers and Mages sniping immobile monsters. Renewal leveling is more universal and does not necessarily need to be divided up by each class. The former page was structured more for pre-renewal. More information on this topic is in the Experience page. Leveling spots are optimized by only killing monsters that do not have an EXP penalty at the character's current level. This page lists recommended leveling spots, with the maps and monsters associated with them.
